It's out final day I believe, and to recap what I've been doing, it's mostly been note taking again. I also helped to push the playtesting for today and monday by making sure it was happening and getting on the QA team to officially set up a playtest of our more finished product today. In class I've helped out debugging and we've weeded out a good bunch of stuff, like not being able to stop at enemies and such.
During the final week we had a good number of meetings, both official and unofficial, the main thing is our communication has improved greatly which I think has been a massive improvement to our productivity. I know a lot of us have gone into crunch time, so I've been trying to keep track of as much as possible for them so their lack of sleep addled brains aren't that detrimental. But in all seriousness, I've very proud of the progress we've made, and everyone's hard work is really showing.
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