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Justin Duffy 11/29/21

  • Writer: roomscalepuzzledes
    roomscalepuzzledes
  • Nov 29, 2021
  • 1 min read

For the last week of development, I focused primarily on testing the game. I entered the VR game, and played through it to see if the features were functioning properly, and telling the group what happened if something went wrong. Afterwards, I returned into the scene once the programmers fixed the errors, and continued to test the game.

 
 
 

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Ernesto Portillo Amaya - 11/29/2021

Ho boy some shit popped up at the VERY END. Biggest thing, yesterday when building the game causes the VR player to be in an EMPTY VOID...

 
 
 

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